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Text File
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1991-09-04
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7KB
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185 lines
BRAINdead2
Instruction Manual
Version 1.00
(C)opyright 1991, Michael Donat
Association of Shareware Professionals
This program is produced by Michael Donat, a member of the Association
of Shareware Professionals (ASP). ASP wants to make sure that the
shareware principle works for you. If you are unable to resolve a
shareware-related problem with an ASP member by contacting the member
directly, ASP may be able to help.
The ASP Ombudsman can help you resolve a dispute or problem with an
ASP member, but does not provide technical support for members'
products. Please write to the ASP Ombudsman at 545 Grover Road,
Muskegon, MI 49442-9427 or send a Compuserve message via CompuServe
Mail to ASP Ombudsman 70007,3536.
The OMB may be contacted by FAX by sending to the ASP FAX number:
(616) 788-2765. In communication with the OMB please include a
telephone number and/or FAX if available.
_______
____|__ | (R)
--| | |-------------------
| ____|__ | Association of
| | |_| Shareware
|__| o | Professionals
-----| | |---------------------
|___|___| MEMBER
Disclaimer - Agreement
Users of BRAINdead2 must accept this disclaimer of warranty:
BRAINdead2 is supplied as is. The author disclaims all warranties,
expressed or implied, including, without limitation, the warranties
of merchantability and of fitness for any purpose. The author assumes
no liability for damages, direct or consequential, which may result
from the use of BRAINdead2.
Introduction
BRAINdead2 is a shareware offering that features two distinct games
in a single program - a hidden tile match game that tests memory
skills and a visible tile match game that pits the player against the
clock.
The game was originally written because there are so few PC games that
our five year old could play without help. Kids do really well with
this game. As for adults - the name says it all!
System Requirements
The only requirement is an EGA or VGA system with monitor capable of
640x350 graphics mode.
A mouse will speed game play substantially, though keyboard control is
also provided. Of course, a fast CPU makes any PC graphics application
run quicker.
Packing List
BD2.EXE - The game program.
BD2.DOC - This documentation file.
VENDOR.DOC - Information for BBS, Disk Vendors and User Groups
You are encouraged to pass this game along to your friends, upload it
to BBS systems and provide it to user groups - with the understanding
that this is a copyrighted shareware program - those who continue to
play the game are required to register it. Please examine the file
VENDOR.DOC for complete distribution information. All of these files
must be present when this game is distributed. Archived versions of
BRAINdead2 should be named BD2.XXX where XXX is the archive file
extension.
Commands
Commands are accessed by pointing with the mouse and pressing the left
button or by pressing the underlined letter. A screen button down means
selection.
Score - View your score while playing.
New - Begin a new game.
Quit - Quit game and return to DOS.
Info - Information about BRAINdead2.
Change - Change tile sets, set time tiles are shown, and game type.
Game Options
Certain game elements may be modified in the Change menu:
Tile Sets -
Number (numbers 0-9)
Color (ten colors)
Letter (letters A-Z)
Simple (numbers 0-4)
Time - Set the time non-matches are shown in the memory game 1-5 sec.
Game - Select memory game with tiles face down or timed game with
tiles face up.
Memory Game
Point with the mouse and click left button or move square with arrow
keys and press Enter to select a tile. Tiles are shown after selection.
Select a second tile. If the two tiles match, they are removed from the
board. Tiles that do not match are turned back over. The time the tiles
are shown may be set from 1-5 seconds.
The object is to clear all of the tiles from the board with the fewest
number of tries.
When matching numbers a good score is around 50 tries for 100 tiles.
Matching letters generally requires a somewhat higher number of tries.
Timed Game
Point with the mouse and click left button or move square with arrow
keys and press Enter to select tile. Selected tiles are outlined in
yellow. Select a second tile. Matching tiles are removed from the board.
The time starts when first tile is picked. The timer pauses when the
mouse is moved from the game board or when menu is displayed.
The object is to clear all of the tiles from the board in the shortest
time.
Matching letters and numbers a good score is around 90-100 seconds.
For colors and simple numbers a score of 50 - 60 seconds can be
expected.
Registration
BRAINdead2 is a "shareware program" and is provided at no charge to
the user for evaluation. Feel free to share it with your friends,
but please do not give it away altered or as part of another system.
If you find this program enjoyable and find that you are playing
BRAINdead2 and continue to play BRAINdead2 after a reasonable trial
period, you must make a registration payment to Michael Donat. The
registration fee will license one copy for use on any one computer
at any one time.
Before distributing BRAINdead2 through User Groups, on BBS systems,
as a disk vendor or for any kind of remuneration you should read the
file VENDOR.DOC that accompanies this program and outlines the
distribution requirements that must be met.
You are encouraged to pass a copy of BRAINdead2 along to your friends
for evaluation. Please encourage them to register their copy if they
find that they enjoy it.
Registered users receive our thanks.
Registration Only.............................................$ 10.00
Registration + Latest Version on Disk.........................$ 15.00
Please make registration fee payment by check to:
Michael Donat
P.O.Box 948
Springdale, AR 72765-0948
Day Phone (501) 442-0301
Thanks for your support!